Abilities-Glossary


    
            The following powers are those currently used by the characters in this database.

            The list will be updated as new characters with new abilities join the database.


A-L      M-O      P-Z

     A
             Accuracy: The ability to hit targets with incredible precision.

             Acid resistance: Resistance to corrosive agents.  

             Adaptation: Having one's power increase until it matches or overwhelms an attack.

             Aerokinesis: This ability allows one to manipulate the winds.

             Agility: The ability to move with increased spryness.

             Air walking: An ability which allows one to walk or propel oneself on air molecules.

             Animal abilities: Having the skills of an animal.

             Animal attributes: Possessing physical animal characteristics.

             Animation: The ability to control inanimate objects.

             Assimilation: To absorb the properties of an object and transfer it to oneself.

             
             


     B
             Barrier: The ability to create physical walls of protection.

             Berserker: Ability that makes one lose total control and lash out indiscriminately.

             Bestialinguilism: The ability to communicate with animals.


             Biological acceleration: The ability to accelerate biological processes.

             Biodegradation: A process that breaks down biological processes.

             Biokinesis: The ability to control and alter biological matter.
            
             Bullet-time: To have one move so quickly that, to him, time seems to slow down.



     C
             Chakra mastery: The ability to tap into the human chakra and spiritual energy.

             Chromatophoria: The ability to change one's skin colour.

             Clairvoyance: The ability to see future events.            

             Conceal: The ability to hide your presence.

             Constructs: An ability that allows one to create or generate solid objects.

             Contortionism: The ability to bend the body unnaturally.

             Corruption: The ability to turn a benign thing or person into an evil one.

             
Cosmic manipulation:To be capable of manipulating the fabric of space.

             Cross-dimensional travel: To be able to exist and function in another dimension.

             Cryokinetics: The ability to control and create ice by freezing water particles in the air.

             Crystokinesis: The ability to create or control crystals.

             Cybernetics: Possessing mechanical parts or implants.



     D

             Dark energy: The ability to tap darkness or unholy energy.

             Density control: The ability to control the density of oneself or objects by affecting their mass.

       

     E

             Echolocation: The ability to navigate one's surroundings by interpreting sound bouncing off objects.

             Elasticity: The ability to stretch parts of one's body.

             Elemental magic: The ability to summon magic forces tied to the Earth. These include, fire, water,
             wind, air and their variations.


             Elemental blast: The release of elemental forces through means other than magic.

             Empathy: The ability to feel or influence others' moods and feelings.


             Enchantment:  The ability to infuse an object with magical properties.


             Endokinesis: An ability that allows someone to breach the gap between himself and his target by
             accessing a sub-layer of space called endospace

             Energy absorption: Can absorb into oneself various forms of energy.

             Energy blast: To release energy as a concentrated force.

             Energy burst: A technique which allows one's power to multiply for a time.

             Energy drain: The ability to absorb energy from someone or from one's surroundings.

             
Energy manipulation: Can use energy for various purposes.

             Energy resistance: Does not feel the effects of certain energy attacks.

             Energy sensing: The ability to feel the presence of various energies.    


             Enhanced intelligence: To perform mental tasks beyond the common standards.                

             Enhanced memory: Capable to store and retrieve the most minutes of details.

             Enhanced vision: Can see more than the human eye.

             Enhanced vitals: Stats like strength, endurance, stamina, reflexes...have been improved.

             
Enhanced reflexes: Allows one to pre-empt an opponent's attack.

             Entomopathy: The ability to interact with insects.

             Extended lifespan: To live an extremely long time.




     F
             Filtering vision: To alter one's vision by combining different visual modes.

             Fire blast: Can use fire as a mode of attack.

             Floating: To render one's body lighter than air and let the air currents or the mind guide you.


             Flight: The ability to fly.

             
Florakinesis: The ability to control plants.

             Force fields: The manufacturing of fields of energy.

             Friction control: The ability to control one's adhesion to objects.



     G

             Gaze: A way of inflicting pain or terror directly to one's soul.

             Geokinesis: The ability to move rocks without physical contact.

             
Gliding: Similar to floating but faster.

             
Gravity control: The ability to alter the force of gravity.

             Guardian energy: A unique form of energy bestowed by the being known as the Guardian.
             It amplifies an individual's natural abilities and can, in many cases, also grants them others. 



     H
             
Healing: The ability to heal others.
             
             Healing factor: The ability to heal oneself quickly.

             Heat generation: The ability to produce intense heat.


             Heightened senses: Increased acuity of hearing, sight, smell, taste.

             Hellfire: A mystical energy that can be wielded by nether creatures, primarily those from the hell
             dimension.

             Hellwind: A supernatural wind capable of extinguishing Hellfire.

             Holy touch: Channeling Holy energy through one' s touch causing death or extreme pain to nether
             creatures.

             Hydrokinesis: The ability to manipulate water.

             Hyper being: Said of beings whose powers surpass those found in the natural universe.


             Hyper evolution: Evolved beyond human standard.

             Hypnosis: To induce someone into a state of consciousness in which one loses the ability to act
             voluntarily and is highly responsive to suggestion or direction.

     I

             Ice blast: The ability to release blasts of ice.

             Illusion: The ability to make others see things that are not there.

             
Immortality: Cannot die.

             Instant heal/repair: Faster than healing/repair factor. Damage is restored instantly.
             

             Indestructability: Cannot be destroyed physically.

             
Intangibility: The ability to render one's body or objects immaterial.

             Invisibility: The ability to make oneself or to make others unseen.
   

             Invulnerability: Impossible to harm or damages through any means.


     L
             Levitation: Similar to floating, this ability enables the user to rise upright but not to fly.

             
Life drain: The ability to extract the life out of a body, causing the individual to die or transfer his
             life force.


             Light projection: The ability to emit light.

             Lightning blast: The ability to release bolts of lightning.